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AI Insights · Timothy · January 2023

Top Educational Games in Slovenia Q4 2022: Performance Overview

Explore the performance trends of the top 5 educational games on a unified platform in Slovenia during Q4 2022, including downloads, revenue, and active users.

Top Educational Games in Slovenia Q4 2022: Performance Overview

In the fourth quarter of 2022, the top educational games in Slovenia showcased varied performance trends across downloads, revenue, and active users. Here’s a closer look at how each app fared, based on data from Sensor Tower.

Lingokids - Play and Learn saw its weekly revenue fluctuate, peaking at around $120 in mid-November and mid-December. Weekly downloads ranged from a low of 112 to a high of 227, with the highest spike occurring at the end of December. Active users showed a slight increase from approximately 470 to 582 by the end of the quarter.

Intellecto Kids Learning Games maintained relatively stable weekly revenue, averaging around $20 to $26. However, there were no notable trends in downloads or active users during this period.

Kiddopia - Kids Learning Games experienced some fluctuations in weekly revenue, with the highest being around $52 in early November. Weekly downloads varied between 14 and 43, while active users remained relatively steady, averaging around 250 throughout the quarter.

Speech Blubs: Language Therapy had weekly revenue peaks of about $30 in early October and mid-November. Downloads were modest, ranging from 4 to 26, and active users saw a slight decline from 56 to 50 by the end of December.

Toddler game for 2-4 year olds showed a stable trend in weekly revenue, peaking at $21 at the end of December. Downloads fluctuated between 19 and 39, with a notable peak of 34 in late October. Active users varied, with a noticeable drop from 61 to 46 by the end of the quarter.

For more detailed insights and comprehensive data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023